Shroud of the Avatar, It’s Dev’s, and the Community In the News
A lot more has been showing up in the news of late and I am sure this has to do with the upcoming Launch as well as some of the bigger conventions starting up.
No matter how busy his game get’s Richard Garriott continues to show up all over the place!
He is quoted in this particle article regarding motion sickness in VR.
One fan of this new solution is videogame developer and former astronaut Richard Garriott, who said in a statement, “It has a very natural feel” and that “It doesn’t require a joystick.”
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He’s talked about in this article on Crowfall as well as how the Portalarium team has worked with the Crowfall developers.
When you look back at the history of fantasy and online games in Austin, one name that always pops up is Richard Garriott, who co-founded Origin Systems in the early 1980s and who has for many years loomed large in the local games community.
Shroud of the Avatar is also discussed in this article regarding Crowfall.
Austin's ArtCraft Entertainment has cobbled together $20M for 'Crowfall' video game – Austin Business Journal
Specifically to Shroud of the avatar, MMORPG talks a bit about the state of the game in this article.
Starr Long crushed the dreams of a small segment of the player base like so much playdough recently when he announced that the bag inventory system would be dropped from the game.
Read more at https://www.mmorpg.com/shroud-of-the-avatar/columns/release-the-kraken-1000012463#6rO9pKXqztxVtKiC.99
Take a break, watch a movie!
You probably got it from the horse’s mouth already, saw it, heard about it from somewhere. It bears repeating though CONFIRM YOUR PHYSICAL ADDRESS IF YOU BACKED THE GAME!!
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