July 17 2017

Addicted to Ananias by Slashware Interactive

A game I have downloaded on my iPhone for a while now is “Ananias” by Slashware interactive. I really feel I made a mistake in starting to play it, as I have become horribly addicted to it and it has kept me awake longer than I should have been on many occasions now!

Created by Slashware Interactive and stated to be an “A modern classic turn-based roguelike dungeon exploration game.”. Which I indeed find it to be all those things!!

Ananias Roguelike

After playing (and dying) about 30 times now, I have developed more and more play strategy. I find that each class I have given a chance if I am patient while I go through a few quick deaths while I learn that class, that each offers something unique with a different feel to the game.

The wave Save games are handled you could hop on and just play for five minutes, or have hour long marathon sessions. With its random loot tables, monsters, and more I continue to see new things. While I hope to continue to see continual updates and new content for what is becoming one of my favorite classic style games and is now on my A list, it is already solid as it is and I highly recommend it.

You can get it on both the Ios or Android platform. Be sure to add account “Stile” to your friend’s list if you play!

You can find the Slashware Interactive website here.
Slashware Interactive

Available for Windows, Mac, Linux, Android and iOS

Category: Caverns, Dungeons, and Beyond | Comments Off on Addicted to Ananias by Slashware Interactive
November 22 2016

Book Spotlight from Stile Teckel

I had recently done a review on the book “Dungeon Born” by “Dakota Krout”, as a book, I would recommend, found a bit unusual from the norm, and just really enjoyed overall. Gave me some great ideas for an RPG system or how I would alter one of my own to run in the future as well.

Having enjoyed it, I decided to try out a similar novel called “The Slime Dungeon” by “Jeffrey “Falcon” Logue.” This one is a two part series (at the moment), and I did read both of them.

I have to report back that I both enjoyed and was disappointed in this series.

Taken objectively it was an enjoyable read. Being that the “slime” was one of my favorite “mobs” in the Ultima Games and Shroud of the Avatar, to read a book in which the dungeon setup revolves around slimes was very enjoyable for me. In fact, some guild members and I were just killing slimes in Serpent’s Mine in SotA a few nights ago!

On the other hand, these books were VERY familiar. To the extent that if someone told me it was the same writer under a pen name, or another writer trying to copy one and change it just enough to get away with it, I would not be surprised at all. That is where the disappointment came from. In some ways it was unique, but in many ways, it seemed very much like a remake… That was not done quite as well.

While I did not enjoy it as much as Dungeon Born, to give it it’s fair due, taken on its own I am glad I read it. I would have preferred to have read these two first, then Dungeon born but you cannot go wrong with any of them!


I hereby dedicate this article to all the slimes I have killed in Ultima over my life!

ultima-online-slime_full

Ankh Quill

November 19 2016

RPG Auction Spotlight – X-Treme Dungeon Mastery by Tracy Hickman


Tracy Hickman has a long life of gaming experience and he puts some of that wisdom to use here.

I personally love X-Treme Dungeon Mastery because the majority of it matches my play style, and how I like to run an RPG game. While tastes and styles can vary, there’s something that will help everyone that likes to game in this book and it is one I tell every gamer I know, that they should have in their library.

x-treme-dungeon-mastery-by-tracy-hickman-and-curtis-hickman-2009-hardcover

On Ebay
X-Treme Dungeon Mastery by Tracy Hickman and Curtis Hickman (2009, Hardcover)

On Amazon:
http://amzn.to/2fsvBHf

Quest for the Tavern, Story Quest!
http://amzn.to/2g5QOGT


At one time I know that Tracy Hickman was working on a players version of this book. Although I completely recommend this book to all of my players as I feel there are lessons for both the MG and player in it.

I am not sure if that is still the case, but certainly, hope we see that additional volume some day!

November 16 2016

Book Reccomendation by Stile Teckel – Dungeon Born

Many of you have seen me mention I have been reading a lot of books in the LITRPG genre over the last few years (do not worry, though, I do not ignore other genre’s!).

One that has passed across my screen as I have ben looking for something to read, many times is “Dungeon Born” by Dakota Krout.

I passed it up many times, not because I did not feel it would be good but after reading the description, it was not a taste I was in the mood for.

Finally felt like this would “hit the spot” recently, grabbed it, read it, and am now talking about it because it was fantastic!

It has the feel of a Pen and Paper RPG but unlike some LITRPG, does not present the story as a game, or use game mechanics to describe things.

The concept is that Dungeons are born as a gem and that the dungeons are an extension of themselves. Or to give it a vibe I liked, you could picture you being the GM in a game, playing the dungeon.

What was fun about this story is it did give a lot of plausible thoughts to the things your party always cry about. You know things like, why is the gold mine always by the entrance? Why is the entrance not hidden? Why does it continually respawn!!!!

All in all, it was an enjoyable read combined with the willingness to let my disbelief go for a bit.

What I would very much like to see, if it’s not already done (I haven’t checked yet so there may be!), is a RPG pen and paper version of this. I think it could make for some great gameplay and ma fun mechanics system for the GM!

Ankh Quill