For you RPG tabletop fans, this one looks fairly interesting.
City of Mist is a tabletop role-playing game about ordinary people in a modern city becoming incarnations of myths and legends. Inspired by the film noir and detective comic book genres, the game focuses on your crew’s search for answers in a city that seems to enshroud everything in false appearances as well as on the struggle between your character’s normal life and the legend growing inside her.
Fully funded with a couple of weeks to go, this may be one to check out!
Are you a Blacksmith? Not sure how much to sell something for because you are not really sure what you have in it?
Lazio made a tool for that and made it a download on the forums. I haven’t tried it out myself yet but it sounds spiffy!
Pricing crafted items in SotA is pretty difficult due to the amount of materials and recipes involved, random benefits, items loss, etc. I made a tool for calculating prices of smithed items based on material values and fees that you set. Prices take into account all materials used, combines required, recipes required, item loss, and bonus quality.
All of the user set variables are at the top of the script under “raw materials and fuels” and “fees and modifiers”. I assigned the default values off the top of my head without much thought, so don’t take those as some kind of reference of actual material values.
Let them know Stile sent you!